


Outstanding multiplayer mode that allows for endless content D:OS2 features a Game Master mode, which lets you create custom multiplayer campaigns for up to 4 players, with the 5th player assuming the role of a Game Master. As a result, the combat has enough depth and variety to satisfy any RPG fan and even entice newcomers of the genre. Fast characters will get a turn first, so a group of fast characters could end a battle without letting enemies retaliate. For example, standing on a cliff increases your range and visibility, using a lightning spell on a puddle electrocutes all characters standing in it. During combat, you always need to keep in mind things like turn order, positioning, height, and how various magical effects interact with the environment and characters. To avoid this, you can equip spiked shoes on your characters before the battle, allowing them to retain footing. Any character that steps on the frozen ground will slip. For example, during one battle you fight against an ice dragon that constantly freezes the ground. When preparing for battle, you need to consider your group setup, your formation as you enter the battle, and even what equipment you bring with you. Very deep turn-based combat Winning battles in D:OS2 is equal amounts of preparation and tactics. Most of the actions in the game involve only a few quick button presses, but the level of teamwork and communication involved in playing out each and every scenario is where this co-op experience truly shines. In all of this, there is a huge emphasis on simple teamwork and simply "talking it out" as opposed to bloated or tricky mechanics. You can boost each other up ledges and even row a boat together down a raging river. Some sections will involve one player watching for guards while the other carries out objectives like unscrewing wall panels or sneaking around. In another, one player will be driving while the other is shooting from the back of the vehicle. In one section, you'll be climbing up an elevator shaft together by coordinating quicktime button presses.

Sitting next to each other on the couch as you plan and coordinate each and every move between the two playable characters can be a really enjoyable gaming session. Since the game relies on mostly simple mechanics, there's very little frustration involved, and that leaves a whole lot of room for fun. The team based action gameplay is just plain fun Everything in the game is structured to be one big cooperative experience that will have you and friend relying on one another to get things done.
